libZPlay documentation (Win32)
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ZPlay.PlayLoop Method

Play specified segment of song, in loop if needed.

C#
public bool PlayLoop(TTimeFormat TimeFormatStart, ref TStreamTime StartPosition, TTimeFormat TimeFormatEnd, ref TStreamTime EndPosition, uint NumberOfCycles, bool ContinuePlaying);
Parameters 
Description 
TTimeFormat TimeFormatStart 
Time format of StartPosition parameter. With this parameter you need to specify which member of TStreamTime is valid. 
ref TStreamTime StartPosition 
Reference to TStreamTime structure specifying loop starting position. 
TTimeFormat TimeFormatEnd 
Time format of EndPosition parameter. With this parameter you need to specify which member of TStreamTime is valid. 
ref TStreamTime EndPosition 
Reference to TStreamTime structure specifying loop ending position. 
uint NumberOfCycles 
Number of loop cycles. This value can't be 0. If this value is 1, function will play portion from pStartTime to pEndTime once. If this value is 2, function will play portion from pStartTime to pEndTime twice ... 
bool ContinuePlaying 
If this value is false, playing will stop when loop is done with cycles. If this value is true, playing will continue when loop is done with cycles. 
Return Values 
Description 
True 
All OK. 
False 
Error. To get error message read here

Previous playing will be stopped, function will seek to pStartTime and start playing. 

Note: Accuracy of seek position depends on interface settings. See accurate seek

Warning: This function will fail on dynamic stream

Copyright (c) 2010. Zoran Cindori - All rights reserved.

Web: http://libzplay.sourceforge.net/

Email: zcindori@inet.hr