libZPlay documentation (Win32)
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ZPlay::GetStatus Method

Get current status of stream (playing, paused, echo status, eqaulizer status, ....)

C++
virtual __stdcall void GetStatus(TStreamStatus * pStatus) = 0;
Parameters 
Description 
TStreamStatus * pStatus 
Pointer to TStreamStatus structure receiving status informations. User must allocate memory for this structure. 

None.

Use this function to detect status of various stream states. This is only way to detect if stream is playing or not, if stream is paused or not, ...

Detect if stream is playing. 

ZPlay C++ Class interface  

TStreamStatus status;
instance->GetStatus(&status);
if(status.fPlay)
  printf("Playing");
else
  printf("Stop");

 

C Style interface

TStreamStatus status;
zplay_GetStatus(instance, &status);
if(status.fPlay)
  printf("Playing");
else
  printf("Stop");
Copyright (c) 2010. Zoran Cindori - All rights reserved.

Web: http://libzplay.sourceforge.net/

Email: zcindori@inet.hr