libZPlay documentation (Win32)
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ZPlay::Release Method

Destroy interface instance.

C++
virtual __stdcall void Release() = 0;

Call this function to destroy class instance created by class factory CreateZPlay

Playing will be stopped, all memory deallocated and interface instance will be destroyed.

Copyright (c) 2010. Zoran Cindori - All rights reserved.

Web: http://libzplay.sourceforge.net/

Email: zcindori@inet.hr